Young Arctic
This project became a real turning point for me. At the time, I was a junior designer at an agency that focused on digital products. I usually worked on redesigns and smaller tasks, but one day we won a government tender from the Murmansk region, and I was trusted to design everything from scratch. It was more than just an interface. I was responsible for the logic, visuals, structure and interactions.
My Role: Middle UX/UI Designer
Platforms: Web, Mobile
Registration screen
Goal
"Young Arctic" is a platform created to engage young people in the region’s social, cultural and economic life. It included a web portal and a mobile app. The main goal was to make information about opportunities, support and direct contact with local authorities easy to access.
My Role
I was the only designer on the project and coordinated everything related to visuals and logic:
Mapped out the platform’s features;
Designed the interfaces for both web and mobile;
Built a large-scale design system and UI Kit;
Worked closely with the mobile developer;
Took part in testing and supported the project through to release.
Problems
The client came in with three key problems:
Young people in the region don’t have a single source of information about jobs, grants and events.
There are no convenient tools for communication between young people and local authorities.
There is no simple and clear way to apply for grants or request support.
Process
I started with a feature map that showed what the platform would include and how the sections and user flows were connected. Once the structure was approved, I moved on to designing the interfaces.
Feature map
The project turned out to be large in scale. I designed all the states, transitions, error messages, filters and interactions. It was important not just to draw pages but to build a living system. I focused on logic, a consistent visual language and predictable user behavior.
Web version screens
Mobile version screens
I created a full UI Kit, from colors and icons to cards and tables. Every component had clear descriptions for states, behavior and responsiveness. This sped up development and ensured a consistent style across both web and mobile versions.
UI Kit
Key Features
In the platform, I aimed to bring together all the sections that matched the client’s needs:
News and blog is the section for current updates in the region. I made it feel lively and user-friendly. Content is grouped by topic, and the cards with previews, reactions and dates create a sense of activity. The tag cloud helps users quickly find what they need. All of this keeps young people engaged and makes reading the news feel like a natural habit.
User management
Jobs selection editing
User request handling
Collect data;
Engage users;
Boost motivation through gamification.
Results
Six months after the release:
Around 14% of the region’s population under 35 registered;
1867 blog posts published;
31,000 job listings posted;
4300 volunteer positions filled;
1400 events announced;
88 grant applications submitted, many of them approved;
33,000 visits to youth centers.
Designed a large-scale platform from scratch for the first time;
Learned to work under high responsibility and with a government client;
Gained experience in building architecture, thinking in systems and planning for scale;
Realized the value of UX not as a trend but as a way to care for people;
Felt for the first time how design can truly change people’s lives.
The "Young Arctic" project marked my professional shift from a junior to a middle-level designer who can build complex systems. It wasn’t a business product. It was a socially important platform where I saw the real power of UX design for the first time. I’m proud to have been part of it.
Daniil Kurguzov